And here is the character selection screen with Ken from Street Fighter on display: By Navid Firouz
Posts Tagged ‘Online Gaming’
Capcom’s Ken in Korean “Perfect KO”
Posted: February 27, 2009 in Games, Posts with PicturesTags: Ken, Korean Online Games, Korean Street Fighter, MMO Fighter, Online Gaming
Korean MMO Street Fighter
Posted: February 26, 2009 in Games, Posts with PicturesTags: Chun Li, Ken, Korean Street Fighter, MMO, MMO Fighter, Online Gaming, Street Fighter
Today I bought the newly released Street Fighter 4. The last version I played was Street Fighter 2 on SNES – which is still Capcom’s best selling version I believe. When writing this blog I thought about how much fun it would be to have an MMO version of Street Fighter 4. So I found this Korean [...]
Korea’s Free Gaming Model (Part 2/2)
Posted: February 26, 2009 in Online GamingTags: Cyworld, Digital Present, Free to play, Internet, Micro Transactions, Online Gaming
Following the first part of this post I am going into some details about in-game advertising and alternative revenue streams that enable “free to play” games. In-game advertising is nothing new. The US company Massive, which was purchased by Microsoft in 2006, provides services to host advertising within videogames. However the placement of adverts is [...]
Korea’s Free Gaming Model (Part 1/2)
Posted: February 25, 2009 in Online GamingTags: Free to play, Games Room, Internet, Korean Games, Micro Transactions, Online Gaming
Where the US has become the Mecca of basketball through its NBA super athletes, Korea’s super internet technology is making it the capital of online games. Let’s look back down memory lane first. I remember playing Midway’s “NBA Jam” basketball game in 1993 – published by Acclaim. It was my favourite arcade sports game for [...]
Korean Games Industry and its Stable Economic Roots
Posted: February 24, 2009 in Industry, Online GamingTags: Games Economy, Korean Games Industry, Micro Transactions, Online Gaming, Profitable
Today the Q4 results of 2008 are out and a majority of Korean online game portals have announces higher than ever sales figures (NHN and Hangame, Neowiz, CJ, etc…). For the last ten years Korean online portals seem to have successfully cultivated their domestic games market and target audience. Established micro-transaction models appear to be [...]
Aion™ – A new MMORPG from Korea using CryTek™
Posted: February 21, 2009 in Companies, Games, Posts with PicturesTags: Games, MMORPG, NCSoft, Online Gaming
A former colleague of mine works at NCSoft, the Korean games publisher. One of their biggest recent projects is Aion™. It is quite interesting that the game’s graphics engine is CryTek™. Now I understand why the German company behind CryTek has setup a new office in South Korea just three months ago. The following website [...]
Weight of Korea’s Online Games Market
Posted: February 21, 2009 in IndustryTags: Industry, Internet, Online Gaming, Statistics
Recently the consulting firm PearlSearch has published an interesting study about the Korean games market in 2009. In their summary it states that 80% of households are already connected to the internet. Out of those the age group of 20-30 account for 67%, paying for online content. Korea’s big game portals seem to attract up to [...]
