Posts Tagged ‘Korean Games Industry’

My Twitter @koreagames about the Korean Games Industry has reached over 1600 followers in less than a year. That’s an average of 160 new followers a month. I’d like to thank all of you for following, re-tweeting and sending me messages.

Howdy! Our more frequent updates are now available on a dedicated website www.koreagameswire.com We hope you enjoy the new site and send us some feedback here. Today’s updates were submitted by Nexon Europe about Maple Story, Gamevil and their new Baseball Superstars 2010 for iPhone, and a new member Min Communications with a unique game [...]

Today the Q4 results of 2008 are out and a majority of Korean online game portals have announces higher than ever sales figures (NHN and Hangame, Neowiz, CJ, etc…). For the last ten years Korean online portals seem to have successfully cultivated their domestic games market and target audience. Established micro-transaction models appear to be [...]

I am writing this post for the 10th anniversary of the Korean Games Industry Agency (KOGIA). The Ministry of Culture and Tourism founded the KOGIA in February 1999, that’s exactly 10 years ago. The slogan of the agency’s mission objective is: “One of the World’s Top Three Countries in Games by 2010!”. In my opinion Korean [...]